The Best Sentence of the Day

This blog is a cut-up of a dissertation in progress. Each day, I will post my favorite sentence that I have newly scribed. Everything out of context, but suggestive. I hope.

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I'm a game designer, a games researcher, and a future forecaster. I make games that give a damn. I study how games change lives. I spend a lot of my time figuring out how the games we play today shape our real-world future. And so I'm trying to make sure that a game developer wins a Nobel Prize by the year 2032. Learn more here in my bio or get my contact information on my contact page.

Saturday, March 11, 2006

Best Sentence #12

I've received a few lovely emails from people who are actually following this live-blogging of the dissertation. That's great.

The big news is that I had a very inspiring email exchange with the chair of my dissertation committee yesterday. We went over my writing schedule and the process I'm hoping to follow towards filing, and in his words, "I don't think that is any problem at all." OMG. Can this actually happen?

Favorite sentence so far...

The work of both dark play and ubiquitous computing, then, is a process of tacitly challenging the environmental and socio-contextual categories for their respective modes of interaction.

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